Disease

From Official Wiki of the Renaissance Kingdoms
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Your character can be affected by a disease, which means the state of health is degraded and some actions are might affected by symptoms.

Spreading of diseases

Diseases spread via two distinct mechanisms:

  • occasionally: whenever a character visits a public location in the town (market, church, town hall, tavern,...) he/she contaminates the location for a few hours. If other characters visit that location whilst the area is infected, there is a (very low) chance that they will become infected themselves. The more sick characters visit the same location, the higher the risk to be infected.
  • naturally: at the end of each day, all characters present at the same node (=same village, same ship or same node on the road) as an infected character have an extremely small, but still real chance to contracting the disease(s). The chances of infection increases significantly if the sick character is:
    • on board of the same ship.
    • member of the same army.
    • the spouse.
    • imprisoned in the same prison.



Symptoms

Has a character just been infected with a disease, he/she is unaware of it - this is known as the incubation period.
The disease then manifests itself through episodes: one main episode, which is the most severe, followed by a series of secondary episodes.
The main episode affects the character only once, for a period of varying length which depends on the disease.
The secondary episodes are less severe and of shorter duration.
Their frequency varies depending on the disease.

An episode of disease is characterised by the appearance of two of the following six symptoms:

  • Aches
  • Fever
  • Fatigue
  • Respiratory difficulties
  • Headaches
  • Digestive disorders

The severity or intensity of the two symptoms depends on the disease, which may therefore be more or less serious.
Each symptom has a fixed duration and, once the symptoms have disappeared, the disease goes into remission and no longer actively affects the character, at least until the next secondary episode…

There are many signs that indicate your character is suffering from a disease:

  • A pop-up appears:
    • You force yourself to eat, but throw up a part of your meal.
    • Your breathing problems prevent you from taking this journey!
    • You give up because you have trouble breathing!
    • You are unable to move because of the pain.
    • See here, you are too sick to do that.
  • Diary entry:
    • You force yourself to eat, but you throw up a part of your meal : you do not receive the nutritional benefits of your meal.
  • General state of health in Me > My character is changed from
    • 'You feel sound as a rock.' to
    • 'You feel woozy.'
    • 'You feel sick.'
    • 'The pain radiates throughout your body.

Effects of diseases

The primary effect of a disease is to reduce the character's health. Visit the Me via the interface to check on your state of health.
During a flare-up until they disappear, the various symptoms have negative consequences for your character, which can be:


A character might be affected by more than one disease at once, and therefore might have several different episodes simultanseously, which affect their actions severely.
Furthermore, an infected character is contagious (even if the disease is dormant) and can spread the disease(s) unknowingly to others.
The use of physicians and their curative compounds and potions are very important.

Booking a consultation

When your character is sick, he/she can book a consultation at the consultation rooms in the town to see a physician for a check-up.
Go to the town hall and click on 'Physicians' - here you find physicians that are available for consultation and a list of all physicians that have an consultation room in that town. If a physician is available, choose a type of consultation - basic or extensive - and the time slot. A consultation will take 2 hours and starts and ends automatically. As it is no action for the patient, he/she can schedule the appointment while being occupied with work.
After the consultation the physician can send the diagnosis to the patient.

Please note: depending on the chosen consultation (basic or extensive) the physician may identify only the symptoms or also the disease causing them.
Depending on the diagnosis it is up to the physician to advise (and maybe also sell) the right remidy to the patient.

Treating yourself

There are 2 types of remedies available to combat diseases and their effects:

  • the potion: an often foul-tasting concotion that counteracts the effects of a given symptom for one day (24h after consumption); it only treats the symptom but does not cure the disease - which will return with the next flare-ups until a curative compound is used.
  • the curative compound: a mixture of basic potions, brewed over night by the physician to permanentely cure a specific disease.

The diseases

Currently there exist 4 different diseases in the Renaissance Kingdoms:

Alexandrian Flu

  • Hildegarde Code: 34-45-5-9692/17788/9113/3021/2317-8262/9355/9113/16187/5398-18853/15676/5153-9692/18460-3898893313
  • Curative recipe: 4-16-4-7-17
    • Fever: 4
    • Fatigue: 16
    • Respiratory difficulties: 4
    • Aches: 7
    • Headaches: 17

Nagazudi's Flu

  • Hildegarde Code: 251-252-11-2375425/2235523/1404755/178692-1996777/2037173/153522/1589499/1867974-521968/2178325/1928903/2368886/508387-1415534/2128994/819735/1996777/819735-844124161
  • Curative recipe: 0-18-11-9-8
    • Fatigue: 18
    • Respiratory difficulties: 11
    • Aches: 9
    • Headaches: 8

Glairette BMG

  • Hildegarde Code: 156-157-11-781453/292093/116753/321075-37855/644630/62078/663228/330181-425353/637579/516390/278204/140700-76420/546992/551716/483968/781453-1682984961
  • Curative recipe: 0-18-11-17-10
    • Fatigue: 18
    • Respiratory difficulties: 11
    • Aches: 17
    • Headaches: 10

Tarraconensis Malum

  • Hildegarde Code: 15-14-5-619/521/1935/968/68-667/1336/823/1092/1519-330-619/1386-3897580033
  • Curative recipe: 4-17-0-7-16
    • Fever: 4
    • Fatigue: 17
    • Aches: 7
    • Headaches: 16

Summary