Shovel
From Official Wiki of the Renaissance Kingdoms
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Durability : 40/40 - Used to dig in excavations. Improvised weapon: -2 hits - Can KO too. Produced by a blacksmith/span>.
The Shovel is:
- an improvised weapon:
- does not change the combat coefficient of your character when equipped in the wardrobe in the event of fighting in/against an army.
- an artisanal product:
- made by the blacksmith in their workshop from using shafts, shovel blades.
- a tool:
- during the Christmas events used to build a Snowman (2012) or an Ice reindeer. (2014)
- to explore the excavation side to discover treasures.
Effect:
- -2 hits in combat dealing to an opponent during a fight involving an army.
It can be sold or bought on the market of town between 140.00 and 250.95 pounds.
It has a weight of 35 in the inventory, but a weight of 0 when equipped in the wardrobe.
It can be found on the wardrobe's slot: VIII. Weapons
It can break during a fight. The probability to break is ?? (determined by dice roll) in a combat.
Will turn into a shaft when it breaks exploring the excavation side.
Note:
- Its weight is 0 as long as it is equipped in the wardrobe.
- It is automatically removed from the wardrobe by equipping any other kind of offensive weapon and placed in the inventory.
- It is automatically removed from the wardrobe by breaking it.
- Details of how it is made can be found in the blacksmith's workshop.
- For the effect to be active the weapon needs to be equipped in the wardrobe.
- Breaking the shovel by digging at the excavation side will grant the trophy "Fossicker".