Difference between revisions of "Axe"

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'''Note:'''
 
'''Note:'''
 
* Details of how it is made can be found in the [[blacksmith]]'s workshop.
 
* Details of how it is made can be found in the [[blacksmith]]'s workshop.
* As soon as it is used from the inventory: it will be '''temporarily''' transferred to the [[Clothes and Equipment|wardrobe]].
+
* It is temporarily transferred to the [[Clothes and Equipment|wardrobe]] when used from the inventory.
 
* The bonus/penalty takes effect when it is equiped on the character (displayed on the [[Character sheet]]).<br/><br/>
 
* The bonus/penalty takes effect when it is equiped on the character (displayed on the [[Character sheet]]).<br/><br/>
  

Latest revision as of 17:51, 5 May 2024

Info button image.png Axe.png Durability: 10/10 – Can be used to cut wood. Improvised weapon : -2 hits – Can be used to split skulls too. Produced by a blacksmith.

The Axe is:

It can be sold or bought on the town market for between 140.00 and 240.95 pounds.

Its weight is 35. The weight is added to the character's load if it is in the character's inventory. The weight is excluded when in use (equipped on the character).

It can:

  • become dull and turn into a blunt axe after 9 or 10 uses in the forest
  • break:
    • and turn into a shaft after 9 uses in the forest
    • and turn into a shaft after 10 uses if crafted with the skillAxe Strength
    • after a combat. The probability of breakage is determined by a dice roll increased by 2

It can be found on the wardrobe's slot VIII.: Weapons.

Note:

  • Details of how it is made can be found in the blacksmith's workshop.
  • It is temporarily transferred to the wardrobe when used from the inventory.
  • The bonus/penalty takes effect when it is equiped on the character (displayed on the Character sheet).

AxeM.pngAxeF.png


Summary