Difference between revisions of "Prosperity"
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| [[Explorer's Office]] || [[Carpenter]] || 15 || 1 | | [[Explorer's Office]] || [[Carpenter]] || 15 || 1 | ||
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− | | [[3D Christmas tree]] || [[Animation]] | + | | [[3D Christmas tree]] || [[Animation]] of Christmas || 15 || 1 |
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| [[Rustic table with food]] || [[Carpenter]] || 15 || 1 | | [[Rustic table with food]] || [[Carpenter]] || 15 || 1 | ||
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| [[Cauldron fireplace]] || [[Botanist]] || 10 || 1 | | [[Cauldron fireplace]] || [[Botanist]] || 10 || 1 | ||
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− | | [[Christmas wreath]] || [[Animation]] | + | | [[Christmas wreath]] || [[Animation]] of Christmas || 10 || 1 |
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| [[Dovecote]] || [[Sculptor]] || 10 || 1 | | [[Dovecote]] || [[Sculptor]] || 10 || 1 | ||
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| [[Rustic well]] || [[Sculptor]] || 10 || 1 | | [[Rustic well]] || [[Sculptor]] || 10 || 1 | ||
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− | | [[Ice reindeer]] || [[Animation]] | + | | [[Ice reindeer]] || [[Animation]] of Christmas || 10 || 1 |
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− | | [[Christmas sleigh]] || [[Animation]] | + | | [[Christmas sleigh]] || [[Animation]] of Christmas || 10 || 1 |
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| [[Classic cabinet]] || [[Blacksmith]] || 10 || 1 | | [[Classic cabinet]] || [[Blacksmith]] || 10 || 1 | ||
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| [[Pot of hollyhocks]] || [[Botanist]] || 2 || 4 | | [[Pot of hollyhocks]] || [[Botanist]] || 2 || 4 | ||
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− | | [[Christmas doll]] || [[Animation]] | + | | [[Christmas doll]] || [[Animation]] of Christmas 1467 || 2 || 1 |
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| [[Stone floor]] || [[Sculptor]] || 2 || 3 | | [[Stone floor]] || [[Sculptor]] || 2 || 3 |
Revision as of 18:26, 16 March 2021
Contents
Intro
Prosperity is intrinsically linked to a score given to the house of each character. This score is indicated at the top in the middle of my home, in two situations: in simple visit and by arranging. There are two display modes for this score:
- default: just the score and the current level of your prosperity.
- by clicking on your score: to the left of your score, the score not to be reached if you do not want to drop a level of prosperity, in the middle is your score and the current level of your prosperity (which changes over time actual), and to the right of your score, the score to achieve if you want to increase one level of prosperity.
Every decoration, including walls and floors, placed or removed from a house, affects the level of prosperity, and the score.
Limites
Decorations
You cannot infinitely increase your prosperity level with just one type of item.
All the pieces of decoration have a limitation of the number of copies, visible in the description of the object in question. Thus, a wooden chair (limited to 4 copies) can be placed 4 times and increase prosperity. A fifth identical wooden chair in your house will not help increase the level of prosperity (0 points added) and will only have a purely decorative interest.
This means that in the game, the end of descriptions of type « Copy limit : 4 » is not a management limit. It just means that beyond the number of specimens indicated, any additional identical arrangement becomes purely decorative, and thus does not count any more in the calculation of the prosperity. So you have to vary a minimum of the decorations to be prosperous, otherwise it's just a beautiful house and / or a beautiful garden which does not make you prosperous or not at all.
House and garden
There is no explicit limit to prosperity associated with your house and your garden.
But since they all have size limits to fit out. You will not be able to reach Palace level with a peasant cottage, for example.
The prosperity ranking
At town hall you have a local prosperity ranking link.
It is supposed to update in real time, but it updates every 10 minutes, or a little longer.
Attention, all characters in set aside of village appear in this ranking. It is therefore indeed a classification in the village only, and not in the duchy / county.
Rewards
There are 2 types of prosperity-related rewards:
- a reward according to the level reached in prosperity (see in the section "Levels of prosperity").
- every Sunday at 6:00 am, the first three places in the prosperity ranking of each village will be rewarded with a title on their character screen.
Levels of prosperity
There are 13 prosperity levels (counting level 0).
Each level requires a minimum score to be unlocked. When you reach it the first time, you get the associated reward. It is dropped into your character's inventory and an event appears in the diary.
Level of prosperity | Level name | Min-max score | Rewards |
---|---|---|---|
0 | Barebones hut | 0-0 | no reward |
1 | Shabby hovel | 1-24 | a Rustic stool |
2 | Humble shack | 25-49 | 20 pounds |
3 | Modest household | 50-79 | un Rustic carpet |
4 | Properly furnished dwelling | 80-109 | 100 gems |
5 | Decent abode | 110-149 | une Finely crafted chair |
6 | Well provided house | 150-199 | 60 pounds |
7 | Pleasant residence | 200-249 | une Finely crafted bench |
8 | Pavillon confortable | 250-299 | 250 gems |
9 | Classy villa | 300-399 | a Rustic well |
10 | Manor house | 400-499 | 150 pounds |
11 | Sumptuous manor | 500-799 | a Luxurious bathtub |
12 | Palace | 800+ | a Large stone sculpture |