Difference between revisions of "Axe"
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− | + | {{note|great}} | |
− | | | + | {{Weapon| |
− | | | + | image=Axe| |
− | + | imageExtension=| | |
− | + | description='''<span style="color:#C2AD3A">Durability: 10/10</span>''' – Can be used to cut wood. '''<span style="color:#D3312C">Improvised weapon : -2 hits</span>''' – Can be used to split skulls too. Produced by a '''<span style="color:#50B9EA">blacksmith</span>'''.| | |
− | + | WeaponName=Axe| | |
− | + | WeaponType=improvised| | |
− | + | WeaponNote=| | |
− | + | SpecialObjtNote=obtained: | |
− | + | *** at the [[camp of the Khan]] for 180.00 [[pound]]s | |
− | *** at [[ | ||
*** by opening a [[Provincial Wonder Bag]] (2019) | *** by opening a [[Provincial Wonder Bag]] (2019) | ||
− | * a [[ | + | *** by opening a [[Provincial Wonder Box 1471]] (2023) |
− | ** used to cut [[Bushel of wood|bushels of wood]] in the [[forest]] | + | *** by opening a [[Provincial Wonder Box 1472]] (2024)| |
− | + | Artisan=blacksmith| | |
− | * | + | Recipes=[[blunt axe]]s and [[interesting stone]]s| |
− | + | ArtisanNote=| | |
− | + | ToolNote=used to cut [[Bushel of wood|bushels of wood]] in the [[forest]]| | |
− | + | RawMaterialNote=| | |
− | + | Bonus= | |
− | + | * -2 [[hits in combat]] dealing to an opponent during a [[fight]] involving an [[army]]. | |
− | + | * increases the amount of [[bushel of wood|wood]] gathered at the [[forest]]: | |
− | * | + | ** [[Durability]]: 10/10 |
− | + | *** it will become [[blunt axe|blunt]] after 9 or 10 uses in the [[forest]] or | |
− | ** | + | *** will turn into a [[shaft]] after 9 or 10 uses in the [[forest]] |
− | ** | + | *** 10 uses if the axe was crafted with the [[skill]] “[[Blacksmith|Axe Strength]]” || |
− | + | elementPack=| | |
− | + | Premium=| | |
− | + | minPrice=140.00| | |
− | + | maxPrice=240.95| | |
− | + | Weight=35| | |
− | + | Slot=VIII. Weapons| | |
− | + | Breakable=Yes| | |
− | + | RiskOfBreaking=The probability to break is ?? (determined by dice roll).| | |
− | + | additionalNote=For the effect to be active the weapon needs to be equipped in the [[wardrobe]].| | |
− | + | frName=Hache| | |
− | + | }} | |
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Latest revision as of 17:31, 16 June 2025
You are reading a « great article ». | Information in this article is certified by the Guardians team. |
Durability: 10/10 – Can be used to cut wood. Improvised weapon : -2 hits – Can be used to split skulls too. Produced by a blacksmith.
The Axe is:
- an improvised weapon:
- does not change the combat coefficient of your character when equipped in the wardrobe in the event of fighting in/against an army.
- an artisanal product:
- made by the blacksmith in their workshop from using blunt axes and interesting stones.
- a special object:
- obtained:
- at the camp of the Khan for 180.00 pounds
- by opening a Provincial Wonder Bag (2019)
- by opening a Provincial Wonder Box 1471 (2023)
- by opening a Provincial Wonder Box 1472 (2024)
- obtained:
- a tool:
- used to cut bushels of wood in the forest
Effect:
- -2 hits in combat dealing to an opponent during a fight involving an army.
- increases the amount of wood gathered at the forest:
- Durability: 10/10
It can be sold or bought on the market of town between 140.00 and 240.95 pounds.
It has a weight of 35 in the inventory, but a weight of 0 when equipped in the wardrobe.
It can be found on the wardrobe's slot: VIII. Weapons
It can break during a fight. The probability to break is ?? (determined by dice roll).
Note:
- Its weight is 0 as long as it is equipped in the wardrobe.
- It is automatically removed from the wardrobe by equipping any other kind of offensive weapon and placed in the inventory.
- It is automatically removed from the wardrobe by breaking it.
- Details of how it is made can be found in the blacksmith's workshop.
- For the effect to be active the weapon needs to be equipped in the wardrobe.