Difference between revisions of "Axe"
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| − | | | + | {{Weapon| |
| − | |} | + | image=Axe| |
| + | imageExtension=| | ||
| + | description='''<span style="color:#C2AD3A">Durability: 10/10</span>''' – Can be used to cut wood. '''<span style="color:#D3312C">Improvised weapon : -2 hits</span>''' – Can be used to split skulls too. Produced by a '''<span style="color:#50B9EA">blacksmith</span>'''.| | ||
| + | WeaponName=Axe| | ||
| + | WeaponType=improvised| | ||
| + | WeaponNote=| | ||
| + | SpecialObjtNote=obtained: | ||
| + | *** at the [[camp of the Khan]] for 180.00 [[pound]]s | ||
| + | *** by opening a [[Provincial Wonder Bag]] (2019) | ||
| + | *** by opening a [[Provincial Wonder Box 1471]] (2023) | ||
| + | *** by opening a [[Provincial Wonder Box 1472]] (2024)| | ||
| + | Artisan=blacksmith| | ||
| + | Recipes=[[blunt axe]]s and [[interesting stone]]s| | ||
| + | ArtisanNote=| | ||
| + | ToolNote=used to cut [[Bushel of wood|bushels of wood]] in the [[forest]]| | ||
| + | RawMaterialNote=| | ||
| + | Bonus= | ||
| + | * -2 [[hits in combat]] dealing to an opponent during a [[fight]] involving an [[army]]. | ||
| + | * increases the amount of [[bushel of wood|wood]] gathered at the [[forest]]: | ||
| + | ** [[Durability]]: 10/10 | ||
| + | *** it will become [[blunt axe|blunt]] after 9 or 10 uses in the [[forest]] or | ||
| + | *** will turn into a [[shaft]] after 9 or 10 uses in the [[forest]] | ||
| + | *** 10 uses if the axe was crafted with the [[skill]] “[[Blacksmith|Axe Strength]]” || | ||
| + | elementPack=| | ||
| + | Premium=| | ||
| + | minPrice=140.00| | ||
| + | maxPrice=240.95| | ||
| + | Weight=35| | ||
| + | Slot=VIII. Weapons| | ||
| + | Breakable=Yes| | ||
| + | RiskOfBreaking=The probability to break is ?? (determined by dice roll).| | ||
| + | additionalNote=For the effect to be active the weapon needs to be equipped in the [[wardrobe]].| | ||
| + | frName=Hache| | ||
| + | }} | ||
Latest revision as of 17:31, 16 June 2025
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Durability: 10/10 – Can be used to cut wood. Improvised weapon : -2 hits – Can be used to split skulls too. Produced by a blacksmith.
The Axe is:
- an improvised weapon:
- does not change the combat coefficient of your character when equipped in the wardrobe in the event of fighting in/against an army.
- an artisanal product:
- made by the blacksmith in their workshop from using blunt axes and interesting stones.
- a special object:
- obtained:
- at the camp of the Khan for 180.00 pounds
- by opening a Provincial Wonder Bag (2019)
- by opening a Provincial Wonder Box 1471 (2023)
- by opening a Provincial Wonder Box 1472 (2024)
- obtained:
- a tool:
- used to cut bushels of wood in the forest
Effect:
- -2 hits in combat dealing to an opponent during a fight involving an army.
- increases the amount of wood gathered at the forest:
- Durability: 10/10
It can be sold or bought on the market of town between 140.00 and 240.95 pounds.
It has a weight of 35 in the inventory, but a weight of 0 when equipped in the wardrobe.
It can be found on the wardrobe's slot: VIII. Weapons
It can break during a fight. The probability to break is ?? (determined by dice roll).
Note:
- Its weight is 0 as long as it is equipped in the wardrobe.
- It is automatically removed from the wardrobe and placed in the inventory by equipping any other weapon using the same wardrobe slot .
- It is automatically removed from the wardrobe by breaking it.
- Details of how it is made can be found in the blacksmith's workshop.
- For the effect to be active the weapon needs to be equipped in the wardrobe.

