Difference between revisions of "Axe"
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WeaponName=Axe| | WeaponName=Axe| | ||
WeaponType=improvised| | WeaponType=improvised| | ||
− | WeaponNote= | + | WeaponNote=| |
SpecialObjtNote=obtained: | SpecialObjtNote=obtained: | ||
*** at the [[camp of the Khan]] for 180.00 [[pound]]s | *** at the [[camp of the Khan]] for 180.00 [[pound]]s | ||
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*** by opening a [[Provincial Wonder Box 1472]] (2024)| | *** by opening a [[Provincial Wonder Box 1472]] (2024)| | ||
Artisan=blacksmith| | Artisan=blacksmith| | ||
− | Recipes=[[blunt axe]]s| | + | Recipes=[[blunt axe]]s and [[interesting stone]]s| |
ArtisanNote=| | ArtisanNote=| | ||
ToolNote=used to cut [[Bushel of wood|bushels of wood]] in the [[forest]]| | ToolNote=used to cut [[Bushel of wood|bushels of wood]] in the [[forest]]| |
Latest revision as of 17:31, 16 June 2025
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Durability: 10/10 – Can be used to cut wood. Improvised weapon : -2 hits – Can be used to split skulls too. Produced by a blacksmith.
The Axe is:
- an improvised weapon:
- does not change the combat coefficient of your character when equipped in the wardrobe in the event of fighting in/against an army.
- an artisanal product:
- made by the blacksmith in their workshop from using blunt axes and interesting stones.
- a special object:
- obtained:
- at the camp of the Khan for 180.00 pounds
- by opening a Provincial Wonder Bag (2019)
- by opening a Provincial Wonder Box 1471 (2023)
- by opening a Provincial Wonder Box 1472 (2024)
- obtained:
- a tool:
- used to cut bushels of wood in the forest
Effect:
- -2 hits in combat dealing to an opponent during a fight involving an army.
- increases the amount of wood gathered at the forest:
- Durability: 10/10
It can be sold or bought on the market of town between 140.00 and 240.95 pounds.
It has a weight of 35 in the inventory, but a weight of 0 when equipped in the wardrobe.
It can be found on the wardrobe's slot: VIII. Weapons
It can break during a fight. The probability to break is ?? (determined by dice roll).
Note:
- Its weight is 0 as long as it is equipped in the wardrobe.
- It is automatically removed from the wardrobe by equipping any other kind of offensive weapon and placed in the inventory.
- It is automatically removed from the wardrobe by breaking it.
- Details of how it is made can be found in the blacksmith's workshop.
- For the effect to be active the weapon needs to be equipped in the wardrobe.