Difference between revisions of "Axe"

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WeaponName=Axe|
 
WeaponName=Axe|
 
WeaponType=improvised|
 
WeaponType=improvised|
WeaponNote='''cannot''' be used to cut [[bushel of wood|wood]] in a [[forest]]|
+
WeaponNote=|
 
SpecialObjtNote=obtained:
 
SpecialObjtNote=obtained:
 
*** at the [[camp of the Khan]] for 180.00 [[pound]]s
 
*** at the [[camp of the Khan]] for 180.00 [[pound]]s
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*** by opening a [[Provincial Wonder Box 1472]] (2024)|
 
*** by opening a [[Provincial Wonder Box 1472]] (2024)|
 
Artisan=blacksmith|
 
Artisan=blacksmith|
Recipes=[[blunt axe]]s|
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Recipes=[[blunt axe]]s and [[interesting stone]]s|
 
ArtisanNote=|
 
ArtisanNote=|
 
ToolNote=used to cut [[Bushel of wood|bushels of wood]] in the [[forest]]|
 
ToolNote=used to cut [[Bushel of wood|bushels of wood]] in the [[forest]]|

Latest revision as of 17:31, 16 June 2025

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Info button image.png Axe.png Durability: 10/10 – Can be used to cut wood. Improvised weapon : -2 hits – Can be used to split skulls too. Produced by a blacksmith.

The Axe is:



Effect:

It can be sold or bought on the market of town between 140.00 and 240.95 pounds.

It has a weight of 35 in the inventory, but a weight of 0 when equipped in the wardrobe.

It can be found on the wardrobe's slot: VIII. Weapons

It can break during a fight. The probability to break is ?? (determined by dice roll).

Note:

  • Its weight is 0 as long as it is equipped in the wardrobe.
  • It is automatically removed from the wardrobe by equipping any other kind of offensive weapon and placed in the inventory.
  • It is automatically removed from the wardrobe by breaking it.
  • Details of how it is made can be found in the blacksmith's workshop.
  • For the effect to be active the weapon needs to be equipped in the wardrobe.



AxeF.pngAxeM.png



Summary