Barley field

From Official Wiki of the Renaissance Kingdoms

The barley field produces Sacks of barley.

Access to the barley field

A field is accessible via:

Work in the barley field

Your character can:

  • in their own field:
    • Hire worker.png : hire a worker
    • Work.png : work
  • in another character's field:

Working on the field takes 22 hours or 100 APs (AP02.png). It is impossible to work elsewhere at the same time. The harvest is available in the property's inventory on the next day (3:00 GMT), whether the work in the field is finished or not.

Note :

  • Your character must have the "Agricultural Employer" skill unlocked to recruit workers in the field.
  • The "Demanding Employer" skill will allow for setting a minimum characteristic when hiring workers.


  • Day 1:
  • Day 2:
  • Days 3 to 8:
    • The barley grows by itself
  • Day 9:
    • Harvest yourself or
    • Hire a worker between 0 and 19 strength points


  • Without a sack of barley in the property's inventory, the field can't be sowed.
  • Your character must have the "Squire" skill unlocked to buy the second field.


The default quality of the barley field is 50%.

Quality can be increased by:

  • 0.25% for each point possessed or asked in Strength or Intelligence
  • 2% or 4% if your character's preferred virtue is "Conservation"
  • 15% with the skill "Peasant's common sense" unlocked (10% chance)
  • 20% if your character have a Ploughshare in the property's inventory when the ploughing activity ends


Yield can be increased by:

  • 5% to 25% with the skill "Field cultivator" unlocked,
  • 10% if your character or the worker carries a scythe of the Ankou when the harvesting activity ends

Depending on the skills unlocked, the tools used, the Stats, and your character's preferred virtue, the yield is:

  • Field 1: from 6 to ?? sacks of barley
  • Field 2: from 4 to ?? sacks of barley


  • The harvest has a chance to be doubled with the skill "Praying to the harvest saint" (2% or 5% chance).