Difference between revisions of "Axe"
From Official Wiki of the Renaissance Kingdoms
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Its weight is 35. If it is in the [[character|character's]] [[inventory]], its weight is added to the character's [[load]]. When in use (equipped on the character), its weight is excluded from the character's load.<br/><br/> | Its weight is 35. If it is in the [[character|character's]] [[inventory]], its weight is added to the character's [[load]]. When in use (equipped on the character), its weight is excluded from the character's load.<br/><br/> | ||
+ | |||
+ | It can: | ||
+ | * become [[Duribility|dull]] after 9 or 10 uses in the forest and turn into a blunt axe |
Revision as of 00:05, 6 February 2024
Durability: 10/10 – Allows you to cut wood in the forest. Weapon : -2 hits – Can be used to split skulls too. Produced by a blacksmith.
The Axe is:
- an improvised weapon:
- a special object:
- obtained:
- at Bandit camp for 180.00 pounds
- by opening a Provincial Wonder Bag (2019)
- obtained:
- a tool:
- used to cut bushels of wood in the forest
- an artisanal product:
- made by a blacksmith in the workshop from a blunt axe
- made by a blacksmith in the workshop from a blunt axe
It can be sold or bought on the town market between 140.00 and 240.95 pounds.
Its weight is 35. If it is in the character's inventory, its weight is added to the character's load. When in use (equipped on the character), its weight is excluded from the character's load.
It can:
- become dull after 9 or 10 uses in the forest and turn into a blunt axe