Difference between revisions of "Works and Repairs"
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The [[port]]s expansion is being led by the Harbourmaster.<br/><br/> | The [[port]]s expansion is being led by the Harbourmaster.<br/><br/> | ||
− | In order to improve it, the Harbourmaster must hire [[worker]]s and dispose a lot of [[raw material]]s, [[artisan product]]s and money ([[pound]]s). Attention: if | + | In order to improve it, the Harbourmaster must hire [[worker]]s and dispose a lot of [[raw material]]s, [[artisan product]]s and money ([[pound]]s). Attention: if even one of the [[job offer]]s which are placed by the Harbourmaster is not taken, then all the products and money that were used for that day offers will be lost, without the work being done. Moreover, once the job offers are being placed, they can not be modified, cancelled or more offers being added.<br/><br/> |
In order to have rat materials, artisan products and money to pay the port expansion, the Harbourmaster must receive a [[grant]] by the [[Sheriff]] (or the [[Mayor]]). After that he can put everything into the [[Port inventory]].<br/><br/> | In order to have rat materials, artisan products and money to pay the port expansion, the Harbourmaster must receive a [[grant]] by the [[Sheriff]] (or the [[Mayor]]). After that he can put everything into the [[Port inventory]].<br/><br/> | ||
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The wages for the workers vary between 18,00 and 25,99 pounds.<br/><br/> | The wages for the workers vary between 18,00 and 25,99 pounds.<br/><br/> | ||
− | Example: 16 June 1458, 3 job offers for carpenters in Marseille, only 2 have been taken - on the morning of the 17th, the Harbourmaster sees that the money and the [[raw material]]s ([[bushel of wood]]) are gone, however the construction works haven't progressed an inch | + | Example: 16 June 1458, 3 job offers were placed for carpenters in Marseille, only 2 have been taken - on the morning of the 17th, the Harbourmaster sees that the money and the [[raw material]]s ([[bushel of wood]]) are gone, however the construction works haven't progressed an inch! |
− | + | The raw materials used by the workers are always used in whole (ounces, bushels, tons) - the fractions are always rounded up - Harbourmasters must pay attention to this when placing the job offers! | |
− | + | Example: for the carpentry phase, in order to improve from natural port, 30 bushels of wood and 50 carpenter-days are required. | |
− | 3 | + | 3 carpenters working - they will use 5 bushels of wood. |
− | 4 | + | 4 carpenters working - they will use 6,666... bushels of wood, rounded to 7 |
− | 1 | + | 1 carpenter working - he will use 1,666.. bushels, rounded up to 2<br/><br/> |
− | '''Attention''', | + | '''Attention''', starting work on improving the port, reduce with 1 the capacity to accommodate [[ship]]s<br/><br/> |
− | = | + | = Possible upgrades = |
− | == [[ | + | == [[Fishing port]] (level 2) == |
− | * | + | * Can accomodate 4 ships, there is 1 [[dry dock]] (small ships) |
− | * | + | * Foundations work : 150 [[worker]]s |
− | * | + | * Shell work : 50 workers, 100 [[tons of stone]] |
− | * | + | * Carpentry work : 30 [[carpenter]]s, 50 [[bushels of wood]] |
− | * | + | * Finishing touches : 30 [[blacksmith]]s, 50 kilos de [[ounces of iron ore]] |
− | == [[ | + | == [[Commercial port]] (level 3) == |
− | * | + | * Can accomodate 7 ships, there are 3 dry docks (commercial ships) |
− | * | + | * Construction work : 400 workers |
− | * | + | * Masonry : 100 [[mason]]s, 100 tons of stone |
− | * | + | * Metalwork : 100 blacksmiths, 200 ounces of iron ore |
− | * | + | * Carpentry work : 100 carpenters, 200 bushels of wood |
− | * | + | * External masonry : 100 masons, 100 tons of stone |
− | * | + | * Structural reinforcement : 200 workers |
− | * | + | * Compliance with European directives : 150 workers |
== [[Arsenal]] (niveau 4) == | == [[Arsenal]] (niveau 4) == | ||
− | * Capable d'accueillir 10 [[bateau]]x, dispose de cinq chantiers de constructions ( | + | * Capable d'accueillir 10 [[bateau]]x, dispose de cinq chantiers de constructions (battle ships) |
− | * | + | * Construction work : 1000 [[ouvrier]]s |
− | * | + | * Metalwork : 200 [[forgeron]]s, 1000 kilos de [[minerai de fer]] |
− | * | + | * Carpentry work : 100 [[charpentier]]s, 200 [[stères de bois]] |
− | * | + | * Masonry : 200 [[mason]]s, 500 [[quintaux de pierre]] |
* Renforcements : 200 [[forgeron]]s | * Renforcements : 200 [[forgeron]]s | ||
− | * | + | * Structural reinforcement : 200 [[ouvrier]]s |
− | * | + | * Compliance with European directives : 150 [[ouvrier]]s |
= Coût des améliorations = | = Coût des améliorations = |
Revision as of 15:41, 14 September 2020
WARNING: In Progress (Garabeda)
The construction work on the port is being managed by the Harbourmaster from his office in the port, which is accessible only by him.
Contents
Improving the port
The smallest type of port is the "Natural port" and many ports outside the towns are such ports. Most, if not all of the ports in the villages are already expanded. The highest possible level for each port is unknown and is being decided by the game administrators.
There are several different stages of the port expansion:
- Natural port (level 1)
- Fishing port (level 2)
- Commercial port (level 3)
- Naval shipyard (level 4)
The ports expansion is being led by the Harbourmaster.
In order to improve it, the Harbourmaster must hire workers and dispose a lot of raw materials, artisan products and money (pounds). Attention: if even one of the job offers which are placed by the Harbourmaster is not taken, then all the products and money that were used for that day offers will be lost, without the work being done. Moreover, once the job offers are being placed, they can not be modified, cancelled or more offers being added.
In order to have rat materials, artisan products and money to pay the port expansion, the Harbourmaster must receive a grant by the Sheriff (or the Mayor). After that he can put everything into the Port inventory.
Each expansion is being done in different stages: (ex: construction, masonry, finishing touches etc.). The duration of each stage is different, depending of the total number of workers required and the total number of job offers being taken every day.
The wages for the workers vary between 18,00 and 25,99 pounds.
Example: 16 June 1458, 3 job offers were placed for carpenters in Marseille, only 2 have been taken - on the morning of the 17th, the Harbourmaster sees that the money and the raw materials (bushel of wood) are gone, however the construction works haven't progressed an inch!
The raw materials used by the workers are always used in whole (ounces, bushels, tons) - the fractions are always rounded up - Harbourmasters must pay attention to this when placing the job offers!
Example: for the carpentry phase, in order to improve from natural port, 30 bushels of wood and 50 carpenter-days are required.
3 carpenters working - they will use 5 bushels of wood. 4 carpenters working - they will use 6,666... bushels of wood, rounded to 7 1 carpenter working - he will use 1,666.. bushels, rounded up to 2
Attention, starting work on improving the port, reduce with 1 the capacity to accommodate ships
Possible upgrades
Fishing port (level 2)
- Can accomodate 4 ships, there is 1 dry dock (small ships)
- Foundations work : 150 workers
- Shell work : 50 workers, 100 tons of stone
- Carpentry work : 30 carpenters, 50 bushels of wood
- Finishing touches : 30 blacksmiths, 50 kilos de ounces of iron ore
Commercial port (level 3)
- Can accomodate 7 ships, there are 3 dry docks (commercial ships)
- Construction work : 400 workers
- Masonry : 100 masons, 100 tons of stone
- Metalwork : 100 blacksmiths, 200 ounces of iron ore
- Carpentry work : 100 carpenters, 200 bushels of wood
- External masonry : 100 masons, 100 tons of stone
- Structural reinforcement : 200 workers
- Compliance with European directives : 150 workers
Arsenal (niveau 4)
- Capable d'accueillir 10 bateaux, dispose de cinq chantiers de constructions (battle ships)
- Construction work : 1000 ouvriers
- Metalwork : 200 forgerons, 1000 kilos de minerai de fer
- Carpentry work : 100 charpentiers, 200 stères de bois
- Masonry : 200 masons, 500 quintaux de pierre
- Renforcements : 200 forgerons
- Structural reinforcement : 200 ouvriers
- Compliance with European directives : 150 ouvriers
Coût des améliorations
Voir la page de calcul du coût des améliorations du port (lien externe).
Pontons supplémentaires
Pour chaque type de port il est possible d'ajouter des pontons supplémentaires afin d'augmenter la capacité d'accueil des quais.
Le coût de construction d'un ponton supplémentaire est proportionnel au coût du port lui-même. Par exemple, si un port de niveau N possède de base 5 pontons et que ce port à coûté 100 quintaux de pierre, 50 stères de bois et 20 ouvriers , alors la construction d'un ponton supplémentaire coûtera : (100 quintaux de pierre + 50 stères de bois + 20 ouvriers) / 5.
Les salaires possibles pour les ouvriers vont de 18,00 à 25,99 écus.
Les produits débités par la journée de travail d'un ouvrier sont arrondies à la valeur inférieure. Le travail d'un ouvrier est considéré comme terminé à la mise à jour quotidienne qui suit la FIN de ses 22 heures de travail.
Coût de base d'un ponton | ||||
Port naturel | Petit port | Chantier naval | Arsenal | |
Ouvriers | 15 | 30 | 50 | 70 |
Quintaux de pierre | 10 | 25 | 50 | 125 |
Stères de bois | 10 | 10 | 50 | 50 |
Kilos de minerai de fer | 0 | 10 | 50 | 250 |
Nb de pontons de base | 2 | 4 | 7 | 10 |
Pontons en + possibles | 1 | 2 | 2 | 5 |
Attention, les pontons ne sont pas conservés lors du passage d'un port à un niveau supérieur!