Difference between revisions of "Vegetable field"

From Official Wiki of the Renaissance Kingdoms
(FIX - Typo, name of the image, and broken link)
 
(8 intermediate revisions by 3 users not shown)
Line 3: Line 3:
 
[[Image:vegetableField.png|center]]<br/>
 
[[Image:vegetableField.png|center]]<br/>
  
The vegetable [[field]] produces [[vegetable]]s.<br/>
+
The vegetable [[field]] produces [[vegetable]]s. Vegetables are easy to grow: they spring up by themselves without any need to sow them.<br/>
  
Working on the field takes 22 hours or 100 [[AP]]s. It is impossible to [[work]] elsewhere at the same time.<br/>
+
'''Note :'''<br/>
The harvest is available in the [[property's inventory]] after the next update at 3:00 am (GMT).<br/><br/>
+
* The vegetable field requires the [[skill]] '''"Market Gardener"''' to be unlocked.<br/><br/>
 +
 
 +
= Access to the vegetable field =
 +
A field is accessible via:
 +
* '''the App:'''
 +
** [[file:IconVillage.png|39px]] [[Village]] > [[File:IconPlaces.png|39px]] [[Places]] > [[File:IconeLieuMaison.png|39px]] [[My house]] > [[File:IconeMesBiens.png|39px]] [[Property|My properties]] > [[file:IconVegetableField.png|39px]] Vegetable Field 
 +
* '''the Web:'''
 +
** [[file:AccessPropertiesButton.png]] My properties > [[file:IconVegetableField.png|39px]] Vegetable Field
 +
** [[File:InterfaceVillage02.png]] Town > [[file:InterfaceLVMaisonRefuge.png|39]] [[Home|My home]] > [[File:IconeMesBiens.png|39px]] My properties > [[file:IconVegetableField.png|39px]] Vegetable Field<br/><br/>
 +
 
 +
= Work in the vegetable field =
 +
 
 +
Your [[character]] can:
 +
* in their own field:
 +
** [[File:Hire_worker.png|71px]] : hire a worker
 +
** [[File:Work.png|71px]] : work
 +
* in another character's field:
 +
** work by responding to a [[job offer]]<br/><br/>
 +
 
 +
Working on the field takes 22 hours or 100 [[AP]]s. It is impossible to [[work]] elsewhere at the same time. The harvest is available in the [[property's inventory]] on the next day, whether the work in the field is finished or not.<br/><br/>
 +
 
 +
'''Note :'''<br/>
 +
* Your character must have the '''"Agricultural Employer"''' skill unlocked to recruit workers in the field. The '''"Demanding Employer"''' skill will allow for setting a minimum characteristic when hiring workers.<br/><br/>
  
 
= Cycle =
 
= Cycle =
  
 
* Days 1 to 4:  
 
* Days 1 to 4:  
** The [[vegetable]]s grow by themselves, there is no need to sow them
+
** The [[vegetable]]s grow by themselves, there is no need to sow them.
 
* Day 5 :  
 
* Day 5 :  
** Harvest yourself or [[hire]] a [[worker]]; no [[characteristic]]s are needed <br/><br/>
+
** Harvest the field yourself or hire a worker: no [[characteristic]]s are needed.<br/><br/>
  
'''Note:'''<br/>
+
= [[Quality]] =
* Your character must have the [[skill]] '''"Agricultural Employer"''' to be able to hire workers in his [[field]]. The [[skill]] '''"Demanding Employer"''' will allow him to define the [[characteristics]] when hiring workers in his fields.
+
 
* Your character must have the [[skill]] '''"Squire"''' to be able to buy his second field.<br/><br/>
+
The default quality of the vegetable field is 50%.<br/><br/>
 +
 
 +
Quality can be increased by:
 +
* 2% or 4% if your character's preferred [[virtue]] is '''"Conservation"''',
 +
* 15% with the skill '''"Peasant's common sense"''' unlocked (10% chance).<br/><br/>
 +
 
 +
The initial quality of the wheat field is set at 50%.<br/><br/>
 +
 
 +
Quality can be increased by:
 +
* a boost of 2% or 4% if your character's preferred [[virtue]] is '''"Conservation"''',
 +
* a boost of 15% with the skill '''"Peasant's common sense"''' unlocked (with a 10% chance).<br/><br/>
  
 
= [[Yield]] =
 
= [[Yield]] =
Depending on the [[characteristic]]s required, the tools used, the [[skill]]s acquired and your character's preferred [[virtue]], the yield or number of vegetables is:
 
  
* Field 1: from 3 to 4 vegetables
+
The yield can be increased by:
* Field 2: from 2 to 3 vegetables<br/><br/>
+
* 5% to 25% with the unlocked skill '''"Field cultivator"''',
 
+
* 10% if your character or the worker carries a [[scythe of the Ankou]] when the harvesting activity ends. <br/><br/>
= [[Quality]] =
 
The quality of the field is basic at 50%.<br/><br/>
 
  
It can be increased by:
+
Depending on the unlocked [[skill]]s, the used [[tool]]s, and your character's preferred [[virtue]], the yield ranges are as follows:
2% or 4% if your character's preferred [[virtue]] is '''"Conservation"'''.
+
* field 1: from 3 to ?? vegetables
10% if your character or the worker carries a [[scythe of the Ankou]] before the end of the activity '''"Harvest"'''.
+
* field 2: from 2 to ?? vegetables.<br/><br/>
15% with the skill '''"Good farming sense"''' acquired (10% chance)
 
5% to 25% with the skill '''"Cultivator"'''<br/><br/>
 
  
 
'''Note:'''<br/>
 
'''Note:'''<br/>
* The harvest has a chance to be doubled with the [[skill]] '''"Praying to the Good Saint"''' (2% or 5% chance).<br/><br/>
+
* There is a chance for the harvest to be doubled with the [[skill]] '''"Praying to the harvest saint"''' (with a 2% or 5% probability).<br/><br/>
  
 
----
 
----
[[Summary]]
+
[[Summary]][[fr:Champ de légumes]]
 
----
 
----
  
 
[[Category:field]][[Category:Property]]
 
[[Category:field]][[Category:Property]]

Latest revision as of 18:33, 8 February 2024

You are reading an article that needs to be « updated ».
VegetableField.png


The vegetable field produces vegetables. Vegetables are easy to grow: they spring up by themselves without any need to sow them.

Note :

  • The vegetable field requires the skill "Market Gardener" to be unlocked.

Access to the vegetable field

A field is accessible via:

Work in the vegetable field

Your character can:

  • in their own field:
    • Hire worker.png : hire a worker
    • Work.png : work
  • in another character's field:

Working on the field takes 22 hours or 100 APs. It is impossible to work elsewhere at the same time. The harvest is available in the property's inventory on the next day, whether the work in the field is finished or not.

Note :

  • Your character must have the "Agricultural Employer" skill unlocked to recruit workers in the field. The "Demanding Employer" skill will allow for setting a minimum characteristic when hiring workers.

Cycle

  • Days 1 to 4:
    • The vegetables grow by themselves, there is no need to sow them.
  • Day 5 :
    • Harvest the field yourself or hire a worker: no characteristics are needed.

Quality

The default quality of the vegetable field is 50%.

Quality can be increased by:

  • 2% or 4% if your character's preferred virtue is "Conservation",
  • 15% with the skill "Peasant's common sense" unlocked (10% chance).

The initial quality of the wheat field is set at 50%.

Quality can be increased by:

  • a boost of 2% or 4% if your character's preferred virtue is "Conservation",
  • a boost of 15% with the skill "Peasant's common sense" unlocked (with a 10% chance).

Yield

The yield can be increased by:

  • 5% to 25% with the unlocked skill "Field cultivator",
  • 10% if your character or the worker carries a scythe of the Ankou when the harvesting activity ends.

Depending on the unlocked skills, the used tools, and your character's preferred virtue, the yield ranges are as follows:

  • field 1: from 3 to ?? vegetables
  • field 2: from 2 to ?? vegetables.

Note:

  • There is a chance for the harvest to be doubled with the skill "Praying to the harvest saint" (with a 2% or 5% probability).


Summary