Difference between revisions of "Ship"
From Official Wiki of the Renaissance Kingdoms
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*** can build a fleet via the [[Naval formation management]] | *** can build a fleet via the [[Naval formation management]] | ||
*** [[Communication with the port|communicates with ports]] | *** [[Communication with the port|communicates with ports]] | ||
− | * a [[ | + | * a [[Mess]], the ships tavern |
* a [[Hold]]<br/><br/> | * a [[Hold]]<br/><br/> | ||
Revision as of 16:03, 18 November 2024
The ships are:
- intended for river, ocean or sea navigation
- artisanal products
- made under the authority of the harbourmaster in a dry dock from large sails, small sails, masts, ounces of iron ore and bushels of wood
- repaired with bushels of wood
They are accessible via:
- the Application:
- the Web:
Several ships can be built in the kingdoms:
- the Barge
- the Carrack
- the Battle Carrack
- the Cog
- the Battle Cog
- the Failed Hulk
- the Genovese Ship
- the Genovese Warship
They have:
- a Pilots cabin with :
- an Information panel
- a Passenger list
- a Fishing panel
- a Helm, where the captain of the ship :
- appoints the Crew or name a new captain
- can build a fleet via the Naval formation management
- communicates with ports
- a Mess, the ships tavern
- a Hold
They can be made in villages or nodes depending on the type of port.
They can be bought or sold between 400.00 and 50,000.00 pounds:
- on the naval market by the ship's captain and/or the harbourmaster
- on the market or on their deck after a transaction to exchange funds and the appointment of the buyer as new captain
Note:
- Cogs, carracks and genovese ships can only be built in certain Counties or Duchies of the Kingdoms.
- All ships can sail on rivers. Sailing on them with the barge will be easier.
- Details of how to repair a health point are given in the dry docks.
- Purchases on the naval market are only allowed by characters of level ≥ 100.
Special thanks to the PB Tahsa for providing the visual aid for this page.