Difference between revisions of "Template:Weapon"

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  |gifmini = [[File:{{{image}}}.gif]]
 
  |gifmini = [[File:{{{image}}}.gif]]
 
  |giffiche = [[File:{{{image}}}.png]]
 
  |giffiche = [[File:{{{image}}}.png]]
 +
|noChar = [[File:{{{image}}}.png]]
 +
|gifNoChar = [[File:{{{image}}}.gif]]
 
  |[[File:{{{image}}}.png]] }}
 
  |[[File:{{{image}}}.png]] }}
 
|{{{description}}}
 
|{{{description}}}
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|war = *a [[weapon]] of war:
 
|war = *a [[weapon]] of war:
 
** changes the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]], but only in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
 
** changes the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]], but only in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if:{{{WeaponNote|}}}
+
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
** {{{WeaponNote}}} |}}
+
|** {{{WeaponNote}}} |}}
 
|improvised = *an improvised [[weapon]]:
 
|improvised = *an improvised [[weapon]]:
** does not change the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]] in the [[diary|event]] of fighting in/against an [[army]]. {{#switch:{{{WeaponNote|}}}
+
** does not change the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]] in the [[diary|event]] of fighting in/against an [[army]].  {{#if: {{{Artisan|}}} |
** {{{WeaponNote}}} |}} {{#if: {{{Artisan|}}} |
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }}
 
|double = *a double-effect [[weapon]]:
 
** changes the [[combat coefficient]] of your [[character]] as well as the opponent's [[character]] when equipped in the [[Clothes and Equipment|wardrobe]], but only in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
 
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
** {{{WeaponNote}}} |}}
+
|** {{{WeaponNote}}} |}}
 +
|secondary = *a secondary [[weapon]]:
 +
** changes the  [[combat coefficient]] of your [[character]] as well as the opponent's [[character]] when equipped in the [[Clothes and Equipment|wardrobe]], but only in the [[diary|event]] of fighting in/against an [[army]].
 +
** equipped instead of a [[shield]]. {{#if: {{{Artisan|}}} |
 +
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
 +
|** {{{WeaponNote}}} |}}
 
|ranged = *a ranged [[weapon]]:
 
|ranged = *a ranged [[weapon]]:
 
** changes the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]], but only in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
 
** changes the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]], but only in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
** {{{WeaponNote}}} |}}
+
|** {{{WeaponNote}}} |}}
 
|defence = *a [[weapon]] of defence:
 
|defence = *a [[weapon]] of defence:
 
** does not change the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]]
 
** does not change the  [[combat coefficient]] of your [[character]] when equipped in the [[Clothes and Equipment|wardrobe]]
 
** changes the [[Combat coefficient]] of the [[opponent]]'s [[character]] in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
 
** changes the [[Combat coefficient]] of the [[opponent]]'s [[character]] in the [[diary|event]] of fighting in/against an [[army]]. {{#if: {{{Artisan|}}} |
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
** {{{WeaponNote}}} |}}
+
|** {{{WeaponNote}}} |}}
 
|support = *a support [[weapon]]:
 
|support = *a support [[weapon]]:
 
** increases the  [[combat coefficient]] of other [[character]]s that are members in the same [[army]] as your [[character]] while increasing the risk of being attacked by opponents. {{#if: {{{Artisan|}}} |
 
** increases the  [[combat coefficient]] of other [[character]]s that are members in the same [[army]] as your [[character]] while increasing the risk of being attacked by opponents. {{#if: {{{Artisan|}}} |
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
 
|**cannot be made by an [[artisan]] in their [[workshop]]. }} {{#if: {{{WeaponNote|}}}
** {{{WeaponNote}}} |}} }} {{#if: {{{Artisan|}}}
+
|** {{{WeaponNote}}} |}} }} {{#if: {{{Artisan|}}}
 
|* an [[artisanal product]]:
 
|* an [[artisanal product]]:
 
**made by the [[{{{Artisan}}}]] in their [[workshop]] from using {{{Recipes}}}. {{#if: {{{ArtisanNote|}}}  
 
**made by the [[{{{Artisan}}}]] in their [[workshop]] from using {{{Recipes}}}. {{#if: {{{ArtisanNote|}}}  
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  |It can be found on the [[wardrobe's slot]]: {{{Slot}}} |}}
 
  |It can be found on the [[wardrobe's slot]]: {{{Slot}}} |}}
 
</br></br>
 
</br></br>
{{#if: {{{Breakable|}}}
+
{{#switch: {{{Breakable|}}}
|It can break during a fight. {{#if: {{{RiskOfBreaking|}}}
+
|Yes = It can break during a fight. {{#if: {{{RiskOfBreaking|}}}
 +
|{{{RiskOfBreaking}}} |}}
 +
|No = It cannot break during a fight. {{#if: {{{RiskOfBreaking|}}}
 
|{{{RiskOfBreaking}}} |}} |}}
 
|{{{RiskOfBreaking}}} |}} |}}
 
</br></br>
 
</br></br>
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  |giffiche|gif = [[File:{{{image}}}F.gif]][[File:{{{image}}}M.gif]]  
 
  |giffiche|gif = [[File:{{{image}}}F.gif]][[File:{{{image}}}M.gif]]  
 
  |gifmini = [[File:{{{image}}}F.png]][[File:{{{image}}}M.png]]  
 
  |gifmini = [[File:{{{image}}}F.png]][[File:{{{image}}}M.png]]  
 +
|noChar =
 +
|gifNoChar =
 
  |[[File:{{{image}}}F.png]][[File:{{{image}}}M.png]] }}
 
  |[[File:{{{image}}}F.png]][[File:{{{image}}}M.png]] }}
  
----
+
 
 +
{{#switch:{{{imageExtension}}}
 +
|noChar =
 +
|gifNoChar =
 +
|----
 
[[Summary]]
 
[[Summary]]
----
+
----}}
 +
 
 
[[Category:Weapon]] [[Category:Clothing]]  
 
[[Category:Weapon]] [[Category:Clothing]]  
 
{{#if: {{{Premium|}}} | [[Category:Premium Access]] | }}{{#if: {{{Artisan|}}} | [[Category:Artisanal product]] |}} {{#if: {{{SpecialObjtNote|}}} | [[Category:Event clothing]] [[Category:Special object]] |}} {{#if: {{{RawMaterialNote|}}} | [[Category:Raw material]] |}}
 
{{#if: {{{Premium|}}} | [[Category:Premium Access]] | }}{{#if: {{{Artisan|}}} | [[Category:Artisanal product]] |}} {{#if: {{{SpecialObjtNote|}}} | [[Category:Event clothing]] [[Category:Special object]] |}} {{#if: {{{RawMaterialNote|}}} | [[Category:Raw material]] |}}
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  |ranged = [[Category:Ranged weapon]]
 
  |ranged = [[Category:Ranged weapon]]
 
  |support = [[Category: Supporting weapon]]
 
  |support = [[Category: Supporting weapon]]
  |improvised = [[Category: Improvised weapon]] | }}
+
  |improvised = [[Category: Improvised weapon]]  
 +
|secondary = [[Category: Secondary weapon]] }}
 
{{#if: {{{frName|}}} |[[FR:{{{frName}}}]] |}}
 
{{#if: {{{frName|}}} |[[FR:{{{frName}}}]] |}}
  

Latest revision as of 23:33, 16 June 2025

Info button image.png [[File:{{{image}}}.png]] {{{description}}}

The {{{WeaponName}}} is:

It can be sold or bought on the market of town between {{{minPrice}}} and {{{maxPrice}}} pounds.







Note:

  • Its weight is 0 as long as it is equipped in the wardrobe.
  • It is automatically removed from the wardrobe by equipping any other kind of offensive weapon and placed in the inventory.
  • It is automatically removed from the wardrobe by breaking it.



[[File:{{{image}}}F.png]][[File:{{{image}}}M.png]]



Summary





Use

{{Weapon|
image=|
imageExtension=|
description=|
WeaponName=|
WeaponType=|
WeaponNote=|
SpecialObjtNote=|
Artisan=|
Recipes=|
ArtisanNote=|
ToolNote=|
RawMaterialNote=|
Bonus=|
elementPack=|
Premium=|
minPrice=|
maxPrice=|
Weight=|
Slot=|
Breakable=|
RiskOfBreaking=|
additionalNote=|
frName=|
}}