Difference between revisions of "Monastery"
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− | [[File:Monastery Town view.png|frameless|center|View of the monastery in browser]] | + | [[File:Monastery Town view.png|1000px|frameless|center|View of the monastery in browser]] |
Revision as of 03:09, 4 May 2021
Monasteries called also Abbeys, are a special place on the map of the world of Renaissance Kingdoms. Monastery is a kind of town with special rules.
Unlike in normal towns, a resident may be a trusted person approved by the town's current ruler - the abbot. Abbot combines the offices of pastor and alderman, and is elected by the monastic brethren called monks.
The monks, including the Abbot, have no houses or workshops; their only property is a cell granted by the monastery. In a cell, similar to an ordinary house, its occupant can store his belongings and money, and can manage property. The only property a monk may own at the monastery are two fields and an inn.
There are two reasonable grounds for the existence of a monastery in the game. Monks have the ability to make beer in the monastery workshop, which is cheaper than this purchased by the tavern panel. The existence of the monastery gives the Aristotelian church the ability to create and manage monastic orders, and it gives the monks themselves the ability to be monks and play out monastic life.