Difference between revisions of "Template:Food"
From Official Wiki of the Renaissance Kingdoms
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** used to gain luxury points by completing [[consumption card]]s. | ** used to gain luxury points by completing [[consumption card]]s. | ||
|medicinal= *a [[medicinal food]]: {{#switch:{{{medicinalProduction yes/no?|}}} | |medicinal= *a [[medicinal food]]: {{#switch:{{{medicinalProduction yes/no?|}}} | ||
| − | |yes= ** produced by a [[physician]] in the [[consulting room]] by using [[medicinal herb]]s or mixing [[potion]]s. {{#switch: {{{foodNote | + | |yes= ** produced by a [[physician]] in the [[consulting room]] by using [[medicinal herb]]s or mixing [[potion]]s. {{#switch: {{{foodNote}}} |
| − | **{{{foodNote}}} | + | |**{{{foodNote}}} }} |
|no= ** cannot be produced by a [[physician]] in the [[consulting room]].}} {{#if: {{{foodNote|}}} | |no= ** cannot be produced by a [[physician]] in the [[consulting room]].}} {{#if: {{{foodNote|}}} | ||
**{{{foodNote}}} |}} |}} {{#if: {{{eventFood|}}} | **{{{foodNote}}} |}} |}} {{#if: {{{eventFood|}}} | ||
Latest revision as of 15:41, 2 August 2026
The {{{name}}} is :
It {{{bonus}}}
It can be sold or bought on the village market between {{{minPrice}}} and {{{maxPrice}}} pounds.
It has a weight of {{{weight}}}.
Note :
{{Food|
image=|
imageExtension=|
description=|
name=|
singular/plural=|
foodtype regular/luxury/medicinal/?=|
foodNote=|
medicinalProduction yes/no?=|
eventFood=|
artisan=|
artisanIngredients=|
artisanNote=|
craft=|
intermediateArtisan=|
intermediateNote=|
rawMaterial yes/-=|
rawMaterialNote=|
fieldType corn/vegetable/grape/olive/barley/cow/goat/dairy sheep=|
villageType lake/orchard/monastery/boat/node/?=|
typeBonus reduce/heal/provide/...=|
bonus=|
minPrice=|
maxPrice=|
premium=|
weight=|
note=|
categorieSupp=|
FrName=|
}}