Difference between revisions of "Sheep field"

From Official Wiki of the Renaissance Kingdoms
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Sheeps [[field]] produces [[Ball of wool|Balls of wool]] and [[Hide|Hides]].
 
Sheeps [[field]] produces [[Ball of wool|Balls of wool]] and [[Hide|Hides]].
  
field [[work]] takes 22 hours or 100 [[action point|AP]]s. It is impossible to work elsewhere at the same time. Production is available in the [[property's inventory]] at the end of working time.
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= Access to the sheep field =
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A field is accessible via:
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* '''the App:'''
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** [[file:IconVillage.png|39px]] [[Village]] > [[File:IconPlaces.png|39px]] [[Places]] > [[File:IconeLieuMaison.png|39px]] [[My house]] > [[File:IconeMesBiens.png|39px]] [[Property|My properties]] > [[file:IconSheepField.png|39px]] Sheep Field 
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* '''the Web:'''
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** [[file:AccessPropertiesButton.png]] My properties > [[file:IconSheepField.png|39px]] Sheep Field 
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** [[File:InterfaceVillage02.png]] Town > [[file:InterfaceLVMaisonRefuge.png|39]] [[Home|My home]] > [[File:IconeMesBiens.png|39px]] My properties >  [[file:IconSheepField.png|39px]] Sheep Field  <br/><br/>
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= Work in the sheep field =
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Your [[character]] can:
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* in their own field:
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** [[File:Hire_worker.png|71px]] : hire a worker
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** [[File:Work.png|71px]] : work
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* in another character's field:
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** work by responding to a [[job offer]]<br/><br/>
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Working on the field takes 22 hours or 100 [[AP]]s ([[file:AP02.png|20px]]). It is impossible to [[work]] elsewhere at the same time.
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The harvest is available in the [[property's inventory]] on the next day (3:00 GMT), whether the work in the field is finished or not.<br/><br/>
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'''Note :'''<br/>
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* Your character must have the '''"Agricultural Employer"''' skill unlocked to recruit workers in the field.
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* The '''"Demanding Employer"''' skill will allow for setting a minimum characteristic when hiring workers.<br/><br/>
  
 
= Sheep field cycle =
 
= Sheep field cycle =
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== Get animals ==
 
== Get animals ==
 
* It is possible to buy from 1 to 4 [[sheep]]s at a time, butt it's advisable to buy them 2 or 3 days apart so you can slaughter them one by one.  
 
* It is possible to buy from 1 to 4 [[sheep]]s at a time, butt it's advisable to buy them 2 or 3 days apart so you can slaughter them one by one.  
* The price of a sheep is 35 [[Pound|pounds]].
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* The price of a sheep is 35 [[Pound|pounds]] ([[file:pound.png|20px]]).
 
* If there are no sheeps for sale, it's because de [[sheriff]] hasn't been able to produce any with the duchy's livestock.<br><br>
 
* If there are no sheeps for sale, it's because de [[sheriff]] hasn't been able to produce any with the duchy's livestock.<br><br>
  

Revision as of 22:53, 27 January 2024

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Sheeps field produces Balls of wool and Hides.

Access to the sheep field

A field is accessible via:

Work in the sheep field

Your character can:

  • in their own field:
    • Hire worker.png : hire a worker
    • Work.png : work
  • in another character's field:

Working on the field takes 22 hours or 100 APs (AP02.png). It is impossible to work elsewhere at the same time. The harvest is available in the property's inventory on the next day (3:00 GMT), whether the work in the field is finished or not.

Note :

  • Your character must have the "Agricultural Employer" skill unlocked to recruit workers in the field.
  • The "Demanding Employer" skill will allow for setting a minimum characteristic when hiring workers.

Sheep field cycle

  • There is no strict field cycle. You can always have a sheep (or sheeps) in the field.

Get animals

  • It is possible to buy from 1 to 4 sheeps at a time, butt it's advisable to buy them 2 or 3 days apart so you can slaughter them one by one.
  • The price of a sheep is 35 pounds (Pound.png).
  • If there are no sheeps for sale, it's because de sheriff hasn't been able to produce any with the duchy's livestock.

Animal feeding

  • You need to fed your cheeps every day with the field grass (free, 1 in 3 chance of gaining weight during the day).

Shearing animals

  • Shear all the sheeps at once.
  • Yield is influenced by the intelligence points of the worker. Production = 1 ball of whool * (1+ Intelligence/20).

Slaughter of animals

  • You can only kill one sheep by day.
  • To slaughter a sheep you must have a knife in your property's inventory.
  • You can slaughter a sheep yourself or hire a worker.
  • When a sheep grows old (10 days is a good age because it is the average life expectancy), it would be better to be slaughtered because there is a high risk of dying.

Recommendation

  • If you have to retreat your character, you must know that your animals will no longer be fed. Sheeps can only be fed if the village mayor has activated this feature.
    • try to buy the sheeps 4 by 4 so as not to out of sync shearing. This is best done every 4 days (for example, if you have a 1-day-old sheep and a 4-days-old sheep, the 1-day sheep will produce less whool and will therefore be less profitable). However, a choice must be made, because if the sheeps are all the same age, then it will be more difficult to kill them all without any sheeps dying ...

Production of the sheep field

  • The production of balls of whool depends on the shearing period. It’s best to shear the sheeps every four days. Also depends on the intelligence of the worker.
  • The production of hides (H) depends on the weight of the sheep.
    • Dying: 0 h
    • Bony: 1 H
    • Skinny: 2 H
    • Normal: 3 H
    • Fleshy: 4 H
    • Plump: 5 H
    • Fat: 6 H
    • Obese: 7 H
    • American Style: 8 H

Remember that the yield for the second field is reduced by 15%.

Mortality of sheeps

  • After the seventh day, chances of a sheep dying are as follows:
    • 7 days: 8%
    • 8 days: 10%
    • 9 days: 12%
    • 10 days: 18%
    • 11 days: 25%
    • 12 days: 30%
    • Beyond 12 days: 34%

Profitability of the sheep field

No spreadsheet available at l'Office des Boutonneux (external link)

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Summary